AN EMPIRE OF PIXELS
This piece is a moment of reflection within my memoirs. I explore my early escape mechanisms through video games, and how a need for control drove me to my first transgressions.
Everyone goes through periods in life that seem wilder than the next. Whether brief or stretched across years, there are ways to forge alternative lives for ourselves. Parallel universes that, viewed through our own lens, become more than real—just waiting to be shaped without limits.
In my young life, I have drifted between many faces, many passions, and many roles. As a child, truth be told, my survival technique for the everyday was simple: I fled reality through video games.
Very early on, around four or five years old, I discovered Minecraft. Back then, the game was only in beta, but the open-world potential was already immense. We had so little at our disposal, but it was precisely that void that forced the imagination to do its work. We could create our own world, impose our own rules, and dictate the terms of our own survival. I played on an old, battle-worn Asus UL80V borrowed from my grandparents, struggling to hit twenty frames per second. At that moment, I never could have imagined what awaited me as an active member of that community.
Around the age of twelve, after scouring solo adventure maps, early servers like Lovecraft, Hypixel, or Minepixel, and the Hunger Games, I discovered Funcraft.
That was where I built a parallel life on foundations of concrete. I was talking to my best friend about it recently: during my middle school years, I led a true double life. I founded a Rush team called "Mountain." I was twelve, but behind my screen, I passed myself off as an adult over eighteen. Why the lie? To embody a figure of authority and command a respect that my actual age would have inevitably been denied.
But this thirst for control and recognition pushed me to cross another line—one much darker and very real. It was to fuel this double life that I first experimented with theft. To assert my dominance and acquire "ranks"—paid statuses giving me crucial perks and privileges in-game—I stole credit cards from people close to me. I had no scruples. In my child's mind, the end justified the means: the empire of pixels I was building was well worth a few transgressions in the real world.
And the worst part is, it worked. We came out of nowhere. Behind the appearance of an ordinary team, I was developing highly sophisticated management skills. My recruitment choices were bold; I had established a perfect hierarchy, managing people of totally different profiles and ages. From simple desires, dreams, lies, and stolen money, we rose to the very top of the server.
Even today, YouTube videos of our matches are still up, racking up over ten thousand views—a staggering number for Minecraft Rush at the time.
The last time I logged in was July 2023. The server has since closed its doors, but digging through the site's archives, I found my record: 214th overall Rush player since the server opened. I was a machine, certainly, but perhaps less so than the rest of my team. Ultimately, I was too young and immature for that empire to last.
And yet, those memories will remain forever etched in our minds. Nine years later, a string of usernames still comes back to me. Those names aren't just players; they are the magnificent ghosts of the first life where I was, finally, in total control.